Underground Online
Item List

Rods

Rods are used only by Druids when equipped in the weapon slot in your Inventory , they do damage and consume a small amount of mana. Sorcerers cannot use rods. They use Wands, with the exception of Elemental Wand.

Rods are used with only one hand, can be equipped with a shield or Spellbook and fire every turn.

Rods have different attack distances, varying between 3 and 5 SQM.

Rods do magic damage from Death , Earth or Ice depending on the Rod. The player must be aware, since some creatures are immune or have a high resistance to these types of damage.

Some rods offer an attribute that gives a small increase in the skill of magic level or resistance to any magic damage.

Rods can be customized with brutal weapon maker and upgrade tokens.

Name [sort] Img Atk [sort] Range [sort] Slots [sort] Type [sort] Level [sort] Bonus [sort] Protection [sort]
Ornate mayhem rod 5 1 0 none 0 none none
Plain carving rod 5 1 0 none 0 none none
Shimmer rod 42 4 0 ice 40 none none
Rod of remedy 0 3 3 ice 100 none none
Naga rod 52 5 2 ice 250 +2 magic points, ice magic level +2 protection fire +4%
Moonlight rod 27 3 0 ice 13 none none
Midas staff 59 6 3 holy 400 +5 critical hit damage, +4 magic points none
Ogre scepta 30 3 2 earth 33 none none
Morshabaal's staff 60 6 3 physical 500 +9 critical hit damage, +100 life leech chance, +5 life leech amount, +100 mana leech chance, +3 mana leech amount, +5 magic points none
Gaia's emerald rod 59 6 3 earth 400 +9 critical hit damage, +100 life leech chance, +5 life leech amount, +4 magic points, boost earth +3% none
Zelo's staff 59 6 3 death 400 +9 critical hit damage, +100 life leech chance, +5 life leech amount, +4 magic points, boost death +3% none
Enhanced ornate staff 59 6 3 physical 400 +9 critical hit damage, +100 life leech chance, +5 life leech amount, +4 magic points, boost physical +3%, perfect shot +50 at range 4 none
Jungle rod 51 4 2 ice 150 +1 magic points none
Falcon rod 54 5 2 earth 300 +3 magic points protection energy +8%
Winter warlock staff 59 6 3 ice 400 +5 critical hit damage, +4 magic points none
Deepling fork 53 5 2 ice 230 +5 critical hit damage, +2 magic points protection holy +8%
Reforged carnifes staff 59 6 3 fire 400 +5 critical hit damage, +4 magic points none
Deepling ceremonial dagger 48 6 2 ice 180 +2 magic points protection earth +5%
Lion rod 52 5 2 ice 270 +5 critical hit damage, +2 magic points none
Hailstorm rod 39 3 0 ice 37 none none
Carnifes staff 58 5 3 fire 320 +5 critical hit damage, +3 magic points none
Northwind rod 35 3 2 ice 22 none none
Osyluth staff 53 5 2 death 350 +3 magic points none
Glacial rod 48 4 0 ice 65 +1 magic points none
Renegade staff 56 5 3 fire 450 +3 magic points none
Plain mayhem rod 5 1 0 none 0 none none
Magician's staff 50 4 2 energy 95 none none
Valuable remedy rod 5 1 0 none 0 none none
Apocalypse staff 55 4 3 death 240 +3 magic points none
Ornate carving rod 5 1 0 none 0 none none
Heroes staff 48 5 2 holy 100 +1 magic points none
Gilded eldritch rod 56 4 2 ice 250 magic level +2, healing magic level +2 protection earth +4%
Magic staff 55 4 3 physical 450 none none
Verminor rod 55 4 3 earth 320 +3 magic points, boost earth +3% none
Umbral master staff 53 5 2 holy 250 +3 magic points none
Rod of pumin 55 4 3 ice 320 +3 magic points none
Umbral staff 51 5 2 holy 120 +2 magic points none
Terra rod 37 3 0 earth 26 none none
Crude umbral staff 49 5 2 holy 75 +1 magic points none
Snakebite rod 21 3 0 earth 7 none none
Rift staff 46 4 3 earth 70 none none
Necrotic rod 31 3 0 death 19 none none
Dream blossom staff 48 4 2 energy 80 +1 magic points none
Underworld rod 46 3 2 death 42 none none
Soulhexer 57 6 2 ice 400 +100 life leech chance, +5 life leech amount, +100 mana leech chance, +3 mana leech amount, +5 magic points protection ice +12%
Springsprout rod 44 3 0 earth 37 none none
Elemental wand 56 5 2 fire 350 +5 magic points none
Muck rod 48 4 0 earth 65 +1 magic points none
Elemental wand 56 5 2 ice 350 +5 magic points none
Rod of mayhem 0 3 3 ice 250 none none
Elemental wand 56 5 2 earth 350 +5 magic points none
Rod of carving 0 3 3 ice 100 none none
Elemental wand 56 5 2 energy 350 +5 magic points none
Valuable mayhem rod 5 1 0 none 0 none none
Elemental wand 56 5 2 death 350 +5 magic points none
Plain remedy rod 5 1 0 none 0 none none
Elemental wand 56 5 2 holy 350 +5 magic points none
Ornate remedy rod 5 1 0 none 0 none none
Ferumbras' staff 20 3 0 energy 65 none none
Valuable carving rod 5 1 0 none 0 none none
Ferumbras' staff 20 4 0 energy 0 +1 magic points none
Rod of destruction 50 4 2 ice 200 +1 magic points none
Energized limb 52 5 2 fire 0 +2 magic points protection energy +10%
Cobra rod 52 5 2 earth 220 +100 life leech chance, +18 life leech amount, +2 magic points none
Eldritch rod 56 4 2 ice 250 magic level +2, healing magic level +2 protection earth +4%


Unline Items
Body Equipaments
These items serve to defend your character, they have varying levels of defense. A complete set of equipment, also known as a set, consists of a helmet, armor, a shield or a spellbook, a boot and pants.
Necklace Helmets Backpacks
Rings Armors Shields
Claws Legs Spellbooks
Dolls and Bears Boots Quivers

Weapons
Every character needs to have a weapon, be it one-handed or two-handed, here follows the list with all of them.
Axes Clubs Swords Daggers
Rods wands Distances Ammunitions


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