Weapons typically used by paladins, who specialize in Distance Fighting, equipped in the weapon slot in their Inventory. This group includes bows and crossbows, in addition to special and exclusive ammunition, such as arrows, bolts and power bolts. Do not forget that the weakness of this armament group is defense, since while your character is using bows, for example, he will not be able to use shields in his defense. A good strategy is to stay away from your opponent. Like knights, paladins can choose between three types of ranged weapons.
Bows and Crossbows is possible to customize with brutal weapon maker increasing up to +150% of your attack speed changing from 1 hit every 2 seconds to 1 hit every 0.80 seconds and with upgrade token.
Ranged Weapons
Spears & Throwing weapons are very good weapons for novice paladins , since it is possible to use Shields , decreasing expenses and the chance of dying. The most attacking throwing weapon is the Assassin Stars. There are currently 13 known throwing weapons within the game.
Perhaps the most common weapon in Tibia, some bows are dropped from elves, the race most closely linked to this type of weapon and vocation. Of all paladin weapons, this is the one that offers advantages at certain points, such as reach, weight and greater chances of hitting the target (Hit%). Another advantage that could be mentioned is having the only ammunition that does magic damage in the game. The Bow that gives the most attack to your ammunition is Elethriel's Elemental Bow with its +7, however, nobody knows how to obtain it. There are currently 44 known bows within the game.
+4 distance fighting, +9 critical hit damage, +100 life leech chance, +5 life leech amount, +100 mana leech chance, +3 mana leech amount
none
Elvish bow
0
0
6
5
3
none
none
Gaia's emerald longbow
270
11
6
7
3
+4 distance fighting, +9 critical hit damage, +100 life leech chance, +5 life leech amount, boost earth +3%
none
Helios longbow
400
11
6
7
3
+4 distance fighting, +9 critical hit damage, boost energy +3%
none
Lion longbow
270
Paladins
6
6
6
3
+2 distance fighting
protection ice +5%
Eldritch bow
250
Paladins
6
6
6
3
+2 distance fighting, holy magic level +1
3
Mycological bow
0
4
6
4
3
none
none
Zelo's longbow
400
Paladins
11
6
7
3
+4 distance fighting, +9 critical hit damage, +100 life leech chance, +5 life leech amount, boost death +3%
none
Icicle bow
0
1
6
4
3
none
none
Midas longbow
400
11
6
7
3
+4 distance fighting, +9 critical hit damage, boost holy +3%
none
Enhanced ornate bow
400
Paladins
11
6
7
3
+4 distance fighting, +9 critical hit damage, +100 life leech chance, +5 life leech amount, boost physical +3%, perfect shot +50 at range 4
none
Bow
0
0
6
0
0
none
none
Composite hornbow
0
3
6
2
3
none
none
Prismatic bow
200
Paladins
9
6
7
2
none
none
Jungle bow
150
Paladins
6
6
5
2
+1 distance fighting
3
Grand sanguine bow
600
Paladins
9
6
6
3
+4 distance fighting, +12 critical hit damage
protection earth +6%
Bow of mayhem
100
Paladins
6
6
6
3
none
none
Silkweaver bow
0
0
6
3
3
none
none
Bow of remedy
100
Paladins
6
6
6
3
none
none
Bow of carving
100
Paladins
6
6
6
3
none
none
Shimmer bow
0
1
6
7
0
none
none
Soulbleeder
400
Paladins
8
6
5
3
+4 distance fighting, +9 critical hit damage
protection holy +7%
Hive bow
0
2
6
5
3
none
none
Gilded eldritch bow
250
Paladins
6
6
6
3
+2 distance fighting, holy magic level +1
3
Bow of cataclysm
250
Paladins
6
6
4
3
+2 distance fighting
protection death +4%
Winter warden bow
400
Paladins
11
6
7
3
+4 distance fighting, +9 critical hit damage, boost ice +3%
none
Sanguine bow
600
Paladins
9
6
6
3
+4 distance fighting, +12 critical hit damage
protection earth +6%
Living vine bow
220
Paladins
5
6
5
3
+1 distance fighting
protection earth +4%
Falcon bow
300
Paladins
7
6
5
3
+2 distance fighting
protection fire +5%
Bow of destruction
200
Paladins
5
6
5
3
+2 distance fighting
none
Apocalypse bow
240
Paladins
7
7
5
3
+2 distance fighting
protection death +10%
Verminor bow
320
Paladins
7
7
5
3
+2 distance fighting
protection earth +10%
Bow of pumin
320
Paladins
7
7
5
3
+2 distance fighting
protection ice +10%
Umbral master bow
250
6
7
5
2
+3 distance fighting
none
Osyluth bow
350
Paladins
6
7
5
2
+3 distance fighting
none
Renegade bow
450
Paladins
8
7
5
3
+3 distance fighting
protection fire +10%
Tafariel bow
320
Paladins
7
7
5
3
+2 distance fighting
protection fire +10%
Bazir bow
320
Paladins
7
7
5
3
+2 distance fighting
protection fire +10%
Warsinger bow
0
3
7
5
3
none
none
Crude umbral bow
0
2
7
5
0
none
none
Umbral bow
0
4
7
5
1
none
none
Infernatil bow
320
Paladins
7
7
5
3
+2 distance fighting
protection fire +10%
Yol's bow
0
0
7
7
0
none
none
Rift bow
120
Paladins
5
7
3
3
none
none
Crossbows
Of all types of paladin weapons, this is the type of weapon that offers the most ammunition with great attack, as is the case with Infernal Bolts, in addition to having the weapons that give a greater attack bonus for ammunition. On the other hand, bolts are heavier than arrows. The Beast that gives the most attack to ammunition is The Devileye with its +20. This item is loot of the boss Morgaroth. There are currently 33 known beasts within the game.
+4 distance fighting, +9 critical hit damage, +100 life leech chance, +5 life leech amount, boost earth +3%
none
Arbalest
0
2
6
2
0
none
none
Soulpiercer
400
Paladins
9
6
6
3
+4 distance fighting, +9 critical hit damage
protection death +7%
Ancient crossbow
0
5
6
2
0
none
none
Ornate crossbow
0
1
6
2
0
none
none
Grand sanguine crossbow
600
Paladins
10
6
7
3
+4 distance fighting, +12 critical hit damage
protection fire +6%
Thorn spitter
0
9
6
1
3
none
none
Cobra crossbow
220
Paladins
7
6
6
2
+2 distance fighting
none
Unline Items
Body Equipaments
These items serve to defend your character, they have varying levels of defense. A complete set of equipment, also known as a set, consists of a helmet, armor, a shield or a spellbook, a boot and pants.