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Item List

Rings

Rings work similarly to Amulets and Necklaces. Some have magical effects when you put them in your inventory , but others serve only as decorative items.

While most amulets have their effect counted by charges , the rings are mostly measured by minutes, with the exception of the Might Ring . Some of them offer some bonus that can modify a skill , or speed , or increase regeneration , or give protection to a specific damage and depending on the protection, some require a certain level to be used. While others have a simple defense (arm).

There are currently 39 rings in the game.

Rings can be customized with warlock ring maker, blessed ring maker, magically ring maker and also with upgrade token.

Name
[sort]
Img Level
[sort]
Vocation
[sort]
Arm
[sort]
Charges
[sort]
Duration (in minutes)
[sort]
Bonuses
[sort]
Protection
[sort]
Weight
[sort]
Broken wedding ring 0 all 0 0 none none 0.4 oz.
Signet ring 0 all 0 0 none none 0.8 oz.
Ring of the count 0 all 0 0 none none 0.75 oz.
Ring of souls 200 sorcerers and druids 0 0 none protection death +7% 0.8 oz.
Ring of wishes 0 all 0 0 none none 0.9 oz.
Ring of blue plasma 100 paladins 0 30 +3 distance fighting, +1 magic points none 0.9 oz.
Ring of secret thoughts 0 all 0 0 none none 0.9 oz.
Star ring 0 all 0 0 none none 0.8 oz.
Spiritual ring 0 all 0 0 boost healing +5% none 5 oz.
Winter warden ring 0 all 2 0 boost ice +5% protection ice +5% 5 oz.
Reforged carnifes ring 0 all 2 0 boost fire +5% protection fire +10% 5 oz.
Midas ring 0 all 2 0 boost holy +5% protection holy +5% 5 oz.
Helios ring 0 all 2 0 boost energy +5% protection energy +5% 5 oz.
Gaia's emerald ring 400 all 2 0 boost earth +5% protection earth +5% 5 oz.
Prismatic ring 120 all 0 60 none protection physical +10%, earth +8% 1.05 oz.
Wedding ring 0 all 0 0 none none 0.4 oz.
Ring of ending 200 all 0 0 none none 0 oz.
Ring of the sky 0 all 0 0 none none 0.4 oz.
Ring of red plasma 100 knights 0 30 +3 club fighting, +3 sword fighting, +3 axe fighting protection physical +3% 0.9 oz.
Crystal ring 0 all 0 0 none none 0.9 oz.
Blister ring 220 all 0 60 none protection fire +6% 0.9 oz.
Might ring 0 all 0 2 0 none protection all +20% 1 oz.
Zelo's ring 0 all 2 0 boost death +5% protection death +5% 5 oz.
Gold ring 0 all 0 0 none none 1 oz.
Death ring 0 all 1 8 none protection death +5% 0.8 oz.
Stealth ring (invisibility) 0 all 0 10 none none 1 oz.
Signet ring 0 all 0 0 none none 0.8 oz.
Power ring (fist fighting +6) 0 all 0 30 +6 fist fighting none 0.8 oz.
Engraved wedding ring 0 all 0 0 none none 0.4 oz.
Energy ring (magic shield) 0 all 0 10 none none 0.8 oz.
Broken ring of ending 0 all 0 0 none none 0.6 oz.
Life ring (faster regeneration) 0 all 0 20 none none 0.8 oz.
Horn 0 all 1 0 none none 1.2 oz.
Time ring 0 all 0 10 +30 speed none 0.9 oz.
Sweetheart ring 0 all 0 0 none none 0.9 oz.
Sword ring (sword fighting +4) 0 all 0 30 +4 sword fighting none 0.9 oz.
Ring of green plasma (faster regeneration) 100 sorcerers and druids 0 30 +2 magic points none 0.9 oz.
Axe ring (axe fighting +4) 0 all 0 30 +4 axe fighting none 0.9 oz.
Butterfly ring 50 all 2 0 none protection death +3% 1.2 oz.
Club ring (club fighting +4) 0 all 0 30 +4 club fighting none 0.9 oz.
Ring of secret thoughts (Charged) 0 all 0 0 none none 0.9 oz.
Dwarven ring (hard drinking) 0 all 0 60 none none 1.1 oz.
Blister ring 220 all 0 0 none none 0.9 oz.
Ring of healing (faster regeneration) 0 all 0 7.5 none none 0.8 oz.
Ring of souls 200 sorcerers and druids 0 120 none protection physical +2%, lifedrain +10% 0.8 oz.
Enhanced ornate ring 0 all 2 0 charges 0 boost physical +5% protection physical +5% 5 oz.


Unline Items
Body Equipaments
These items serve to defend your character, they have varying levels of defense. A complete set of equipment, also known as a set, consists of a helmet, armor, a shield or a spellbook, a boot and pants.
Necklace Helmets Backpacks
Rings Armors Shields
Claws Legs Spellbooks
Dolls and Bears Boots Quivers

Weapons
Every character needs to have a weapon, be it one-handed or two-handed, here follows the list with all of them.
Axes Clubs Swords Daggers
Rods wands Distances Ammunitions


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Urmahlullu The Weakened
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